| Using the Symbol Editor > Using More Features of the Symbol Editor > Additional Transformation Techniques > Rotating an Object |
Rotating an Object |
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Rotation is when an object turns clockwise or anti-clockwise on an axis you define. Like changes to the size or position of an object, the degree of rotation is set in the following ways:
Using rotation, you can create an alternative graphic representation for real time change.
The axis on which an object rotates is chosen by setting the Center field in the Styling Customizer. Figure 2.7 shows the different axis points that can be defined on an object.
| Note |
| The axis is set on an object´s bounding box. That is, the smallest rectangle containing all parts of an object. |
Setting the Angle field in the Styling Customizer to a positive value rotates the object clockwise, a negative value rotates anti-clockwise.
You will now see how to create a rotating object in an imported SVG image. To do this:
bamdial.svg. The SVG image creates an object SVG. For more information, see Importing a Vector Graphic.
progress. For more information, see Creating a New Parameter.
pointer. See Figure 2.8 to see the pointer object.
gauge in a gauges category in the bampalette. For more information, see Saving a Symbol.
Test your symbol, you will see that the pointer rotates in function of changes in the value of progress.
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